[four_fifth]
Force Choke
10|1/2|30
Elite Hex Spell
Domination Magic
Hex. For 1…10…10 seconds target foe’s skill bar is disabled, foe cannot move or block attacks while hexed with Force Choke. Target foe experiences -1…-10 Health Degeneration and -1…-4 Energy Degeneration. If target foe dies while under the effect of Force Choke, caster receives +10…100 Health and +1…20 Energy. Ends early if caster moves, attacks, uses a skill, or takes damage while health is under 50%.
“A Second Time!”
5|1|10
Shout
Command
Shout. If Target Foe is knocked down, target foe will be hexed with A Second Time [10 seconds]. Removal Effect: Target will be Knocked Down. Hex ends early if target receives damage.
Crippling Fear
15|3|15
Elite Hex Spell
Illusion Magic
Hex. For 1…12…15 seconds target foe’s attacks against any ally with greater health fails. Target foe’s attacks against any ally with lesser health deal 5%…20%..25% less damage. Target foe suffers from Crippled for 1…12…15 seconds.
“mmmkay”
5|1|15
Enchantment Spell
Monk
Protection Prayers Enchantment. 1…4..5 seconds. The next skill used against target ally fails and that skill is disabled for an additional 10 seconds.
Ether God
Inspiration Magic
5/2/20
Elite Hex Spell (20 Seconds)
Target Foe suffers 0…-4 Health and Energy Degeneration and you experience 0…+4 Health and Energy Regeneration. End Effect: You suffer 20 Health Loss for each second this hex was active for. This spell is disabled for 20 seconds.
Dwayna’s Fury
Divine Favor
5/1/10
Elite Spell
Target Foe and all foes in the area are knocked down [4 seconds], take 10…50 holy damage and begin burning for 0…4 seconds. No effect on foes with less health than you. This skill is disabled an extra 3…2 seconds for each additional foe hit.
Magic Elitist
Energy Storage
5/1/20
Elite Enchantment Spell
For 1…60 second[s], all of your elemental attributes are set to 20 and you gain +0…30 maximum energy. Lose 20%…10% maximum health each time you cast a spell. This enchantment ends if you use a non-Elementalist skill.
Divine Will
Divine Favor
25/ 1|2 / 120
Elite Enchantment Spell (30 Seconds)
All party members resurrect with 100% health and 100% energy, gain +20 armor and activate skills 20% faster. The next time an affected ally dies within 30 seconds, so do you. End Effect: Teleport back to your original location, and die with no death penalty.
Femalevolence
10|2|20
Elite Hex Spell
For 10 Seconds All Party Members deal +25% damage, gain +25% more adrenaline, and cast spells +25% faster against target foe. If target foe was above 50% health when this hex was applied, target foe loses willpower to fight back [suffers -10 energy degeneration while hexed with Femalevolence] Hex reapplies itself if target foe deals damage to caster. Hex fails if caster is male. Requires 12 ranks in [primary attribute.] Note* – Caster shouts “Hell Hath No Fury” upon successful cast.
Feigned Ignorance
10|1|30
Elite Enchantment Spell
For 10 Seconds, All actions not containing the word ‘heal’ fail on caster. All Hexes and Conditions are removed. If a Hex was removed in this way, caster experiences +10 Health Regeneration while enchanted with Feigned Ignorance. Enchantment fails if caster is female. Requires 12 ranks in [primary attribute.] Note* -Caster shouts “I Don’t Know!” upon successful cast.
Drunken Massacre
10 |3/4| 20
Melee Attack
Tactics
Melee Attack. If this attack hits, you strike for +10…34…40 damage and your target suffers from the following Conditions: Deep Wound, Weakness, Bleeding, and Crippled (20 Seconds) target also suffers from one of the following conditions: Dazed, Burning, or Blind (5 Seconds). After making a Drunken Massacre, you are knocked down [4 seconds] and all of your attack and non-warrior skills are disabled for 20…10…6 seconds.
Impending Doom
5 | 1 | 60
Elite Enchantment Spell
Death Magic
Elite Enchantment Spell. Sacrifice 60 health per second for 0…10…10 seconds. If health reaches zero while under the effects of this enchantment, then 1 foe in the area loses all enchantments and takes 0…60…70 damage for each second this enchantment was active. Reduces healing to 0% while enchanted. Death while enchanted incurs 0% death penalty.
Daydream Believer
5 | ¼ | 15
Elite Spell
Illusion Magic
Elite Spell. Gain 0…8…10 Energy. Disables Target Foe’s skills for 0…1…2 seconds. No effect if target foe is using a skill.
Spirit of Dwayna
10 | 1 | 30
Elite Binding Ritual
Smiting Prayers
Elite Binding Ritual. Create a level 1…10…12 Spirit of Dwayna at your location for 30…126…150 seconds. Spirit of Dwayna’s attacks hexes target foe with Hex of Dwayna. Disables all non-Monk skills for 10 Seconds. *Hex of Dwayna. Hex. 2 seconds. Initial Effect: Gain 20 Health. Ending Effect: Deals 40 Holy Damage and Causes Burning 2 seconds.
[/four_fifth]
[one_fifth_last]
Bonus!
27 Jan 2010
Notes: I wanted to create things that are one step away from usable. I think the element of plausibility makes them more enjoyable
[/one_fifth_last]