The Hoolequin

The Hoolequin Dossiers: Introduction

Name: Crysania Anchorwind
Preferred Professions: Mo/*, Mo/Rt, Mo/Me
Signatures: The Spirit Spike, The Forcechoke, The Last Man Standing
Affiliation: Clan Anchorwind
Orders: Spirits and Ceremonies, Beta
Joined Guild: Founder, 12.x.000
Guild Status: Leader, Active
Primary Talents: Healing, Protecting, Tactical Maneuvering, Strategic Planning, Spirits, Ceremonies, not dying, being followed, efficiency.
Primary Weaknesses: Merchant activities, inability to say no to any requests for help, @#$% poor drop rate, attracting large spawns, forgetting there is a ‘normal’ mode.
Most Known For: Surviving, Intuition, Kindness and making this all Possible.
Brief History: Crysania is simultaneously the Guild Scout and Battle Commander. If it moves, she’s killed it. If it can be seen, she’s seen it. If it can be healed, she’s healed it. The leader of the Elite “M Team,” Crysania’s exploits across several years and continents earned her a place as a God [walking amongst mere mortals], and she actively spends much of her time volunteering to help her guild mates achieve their goals too. Crysania teaches us that it can be done, and then done better.

Name: Lalandra Corvousia
Preferred Professions: N/Yes
Signatures: Spiteful Spirit, Destructive Was Glaive a.k.a. ‘Grenade,’ Dying a.k.a. ‘Lawno.’
Affiliation: The Corvus Clan
Orders: Party
Joined Guild: 12.x.000
Guild Status: Officer, Active
Primary Talents: Necrolepsy, being Crysania’s Henchman, being tall.
Primary Weaknesses: People that deal damage, deciding which armor to wear, being away from Crysania.
Most Known For: The widest variety of builds, and drawing enemy attentions.
Brief History: Lalandra joined the Call of the Hoolequin a relatively short period of time after Crysania, but first denied the Call several times before finally answering it. Lalandra was a frequent companion of Crysania and one that struggled to master necromancy. Lalandra’s baser desires for melee-range combat enabled her to train a protégé, Salah Ad Quin. Lalandra retired after the successful training of Salah, but returned because of Crysania to finish what she started and achieve her goals, having finally accepted her role as a spellcaster. Lalandra teaches us to be who we are, even if that changes frequently.

Name: Balreth Silverlock
Preferred Professions: E/*, E/N, E/Rt.
Signatures: The Snippy Snap, Necrosis, Necrolepsy, Red Dot Chasing.
Affiliation: Clan Silverlock
Orders: Arrow, Beta
Joined Guild: 1.x.001
Guild Status: Officer, Active
Primary Talents: Ignoring the Chat Log, Instant Kills, Burninating the Country Side, Following the Monk, Finding Rare Items.
Primary Weaknesses: Merchants, Non-Squishy Monks, Dots on the Compass, Deserts.
Most Known For: Dog Whispering, Puns, and Paperbacks. Balreth also is a safe person to gather random information from, especially if no one else knows and/or if you think no one should know.
Brief History: Balreth Joined the Call of the Hoolequin at Crysania’s request. Initial skepticism quickly dissipated upon learning that having his own section of Quinhalla [and subsequently Quinland] was going to be of little cost upfront and no monthly rent. It was not long after Balreth became an active officer. Balreth is the patriarch of the most active, and largest, clan in the guild, but is one of few to participate in combat missions alongside other officers. Clan Silverlock teaches us to be multi-faceted, which is all the more obvious in the face of Crysania’s dedicated path.

Name: Nyx Berner
Preferred Professions: N/R | R/N [Disputed].
Signatures: Her Menagerie, Necrosis, Necrolepsy.
Affiliation: The Berner Clan
Orders: Friend
Joined Guild: 5.x.002
Guild Status: Officer, Active
Primary Talents: Cute Attack, with Pet Bonus: works on Guild members fairly well, but not on foes [see necrolepsy]. Being able to tell what’s right from what’s not right.
Primary Weaknesses: Raptor Bones, Golems, and having a Necro/Ranger identity crisis.
Most Known For: Georgia, Lawno, making people laugh.
Brief History: Callista joined the Call of the Hoolequin after Balreth. Callista had decided one day that she needed a makeover, got rid of the tongues and the longer name and tends to travel by herself, only asking for help on things that make Balreth groan painfully. Nyx is not the most talented of officers in terms of combat prowess, but makes up for that with a determination that is fitting for a necromancer…ranger…thing. The debate as to her true profession will be left to historians. Nyx: looks like a necro, dies like a necro, uses necrosis like a necro, but has a functioning menagerie like a ranger, living minions [pets] like a ranger, travels quietly and alone like a ranger, is not seen for large periods of time like a ranger, and has a expertise with archery like a ranger. Nyx teaches us to stand back up when we get knocked down. Yeah, really.

Name: Grace Neveah
Preferred Professions: D/*
Signatures: Melandruizing, Being Prettier than Salah.
Affiliation: Clan Neveah
Orders: Stuff
Joined Guild: 3.x.005
Guild Status: Officer, Active
Primary Talents: Melandruizing, Getting good deals on anything, trading small things for larger things, and Meatloaf.
Primary Weaknesses: Ugly things, sleep schedules, and people that ask her to make an offer.
Most Known For: Being Pink, and Selective – and when selective doesn’t work: Hostile.
Brief History: Grace joined the Call of the Hoolequin a considerable time after the other officers. Grace resisted the call to join, but like Lalandra, eventually answered. Like Clan Silverlock, Clan Neveah has few combat members that sortie with other officers but has the most merchants in the field. Grace teaches us one can be both cute and successful, something that is sorely needed around Quinland. Have you seen some of these henchmen?

Name: Salah Ad Quin
Preferred Professions: D/*
Signatures: Talking @#$% to the people he’s killing, B#tching.
Affiliation: The Corvus Clan
Orders: None known
Joined Clan: x.x.006
Guild Status: Officer, Semi-Active
Primary Talents: Taunting, claiming to do things better than Lalandra, admiring himself.
Primary Weaknesses: Trying to out-muscle everything, trying to be patient with things Lalandra has already done.
Most Known For: Perfectionism, swinging a scythe, Scarknocking.
Brief History: Salah Ad Quin, or Salaquin, is to date the purest form of Corvus. His mentor, Lalandra, possessed a burning desire to be a Melee fighter despite being a necromancer which eventually led her to retire and guide Salah in his path to catch up and surpass her. Prior to Lalandra, Clan Corvus produced a mighty warrior in Volusja and the first known clan member, Lalah Corvus, was said to have been destroyed between a Red Comet and a White Devil. Salah receives routine strategic and tactical guidance from Crysania, but does not travel with her as much as Lalandra did. Salah’s passions can get him into trouble, as he has a penchant for mouthing off and over-aggroing – at the same time nonetheless. Salah teaches us to be proud of our accomplishments, like breathing and placing one foot in front of the other.

Name: Dandd Polyhedron
Preferred Professions: Loremaster
Signatures: Being the origin of all things dice.
Affiliation: D4, D6, D8, D10, D12, D20.
Orders: Beta
Joined Guild: Episode 5: Chronicles of the Guild Loremaster [Grail].
Guild Status: Maintainer of Wiki
Primary Talents: Writing, being old, drinking, employing barely-clad Norn.
Primary Weaknesses: The roarwagon, good ale, his own desire to write the ‘perfect system.’
Most Known For: Dungeons and Dragons.

Name: Spike Baltrihper
Preferred Professions: R/*
Signatures: Being @#$%faced, Chasing Brickhouse.
Affiliation: Clan Anchorwind
Orders: Beta
Joined Clan: Episode 27 New Character [Spike].
Guild Status: Member, MDQ Team, Active
Primary Talents: hoarding and consuming Sugar, Party, Alcohol and anything that resembles sugar, party, or alcohol. Playing guitar for Murderdeathquin. Being Dandd’s old friend.
Primary Weaknesses: Brickhouse, Hydrodynamics.
Most Known For: Colonel Spike, Silkball, and being himself.

Name: Simon Says Quin
Preferred Professions: Me/*
Signatures: Speaking, Not having a face.
Affiliation: Clan Anchorwind
Orders: none
Joined Clan: Episode 49 Simon Says Quin.
Guild Status: Member, M-Team, MDQ Team, Active
Primary Talents: Botching movie, music, and pop-culture quotes.
Primary Weaknesses: Droch.
Most Known For: Roar, being himself.